In this tutorial we are going use volumes, the emitter and fields to create simple, but controlled particle system. We come out with some interesting results by using an alternative approach with the cloner, emitter and the random effector. Volumes will mush the particles together giving a gloopy liquid look. This tutorial offer a fresh creative approach to building a particle system with fields and volumes in Cinema 4D.

An overview of Displacement in Redshift with Cinema 4D
In this video we take a look at displacement in redshift. Redshift offers an array of options when controlling how